Thursday, April 12, 2007

Scalpel!

Truama Center: Second Opinion for the Nintendo Wii. Rated Teen.

First off, to tell the honest truth, I don't own a Nintendo DS, in which the original game (Trauma Center: Under The Knife) was brought to life. The difference between the two are minimal, such as a small cut (no pun intended) in what one has to do during the surgery sessions. The additions include that every time one chapter is finished, an extra chapter about a Doctor Nozomi, where you find bits and pieces of her life and use her to save lives as well as your original character, Dr. Stiles.

Of course there will be questions asked. Three years a surgeon and he doesn't know how to properly sew stitches? Three years a doctor and he doesn't recognize the antibiotic gel they've been using (which, by the way, is completely futuristic). Three years a surgeon and the hospital still allowed you to not only stay there, but you never realized you had the Healing Touch?

However, as a video game, we are able to forgive these and continue onward to see what kinds of tumors we're to extract.

But as the game continues, we find that we're not just going against any regular diseases. Suddenly, GUILT (Gangliated Utrophin Immuno Latency Toxin... Whatever the heck that really means) rears it's ugly head. In the form of some type of Pokemon. No, there aren't Pokemon inside of everyone. But, I guess this is just how they decided to show the disease so one can defeat it. By using what they call the "Healing Touch," Dr. Stiles (whom you play) slows down how fast everything is reacting so you can work faster.

The game play itself is actually pretty fancy, considering it takes a bit more concentration than the DS version. One can quickly use the stylus to stitch up a victim, or clamp down on glass. There were some parts that I was stuck on because of the touchy-ness of the game, but, overall, I've actually become an "S Surgeon" (the highest score!). Of course, there is always the hospital drama, but they tend to just keep going because, in a real hospital, they take things into consideration, but they're more worried about saving the patient and closing up the wounds. Except for those persistent glass pieces. You just need to take those in stride and never question.

And also know that there will be a time when one is a doctor that using the same tools as on a patient, you will dismember a bomb.

All in all, this game is fun, challenging and, though the action is all in your own hands, not the facial expressions of the characters around you, it actually keeps you involved.

Did I mention that if a mission is too hard, you can change it to easy to pass it and practice?

This game receives a well drawn out yeti call, which probably sounds like a moose mingled with an African swallow.

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